I was actually called up to score a similar game that was to be released on the Wii a few months back, but that one dissolved almost immediately because a publisher backed out and some other problems that I never fully understood - no harm done though, I hadn't even had a chance to start the music.

So this isn't really my first opportunity of this size, it's just the first that seems like it's going to GO anywhere.
The project is extremely solid and it's exciting because I get to see progress with the engine and everything on a daily basis - the team is extremely talented and dedicated. And they like the fact that I work nice and quickly - they want to release the game within the next month or two (!!) which is why I'm busy churning these pieces out as quickly as I can
They seem to appreciate it though - the dev guy told me yesterday that they want to call me back for their future projects, so I guess the work is finally paying off.
Thanks for the support, Mike.
