Well, working with Logic, the tracks use a number of Apple loops, but I've built upon them with my own synth work and some EWQL-library enhancements.
The trailer score though was something that I had to throw together in about half an hour because my employer has this thing for short notice and large demands. So I didn't have time to spread my wings too much in terms of developing original material. It's unfortunate, but it's a trailer so it'll do.
Besides, there are revisions coming up for all of the pieces (minus the trailer) so by the time these reach their in-game status, they'll be even better I hope.
Thanks for watching though; it IS nice to have a trailer and a website and everything up for the game - makes it feel like it's really happening and going somewhere.
