Quote:
Originally Posted by Berlioz
Yes, I composed this just because I felt I wanted a solo cello piece and cursed finale after 10 bars simply because its playback is hell on strings. I'd need a real cellist to give expression to anything I'd compose, so that I'd hear it and go on, motivated.
This being not the case, I got lost in the mediocre playback of Finale and just cursed away to the end.
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So, you let Finale dictate how you compose? This seems to be a problem I have noticed here since the introduction of GPO with Finale. "If Finale can't do it, then I won't write it." I fell into this trap myself a few months ago when I discovered that the GPO with Finale can't do
con sord. I immediately smacked myself on the head and realized that some day a "real person" might actually play my music, and I want
con sord. in there, darn it!
My point is this: Finale is--first--musical notation software. It is--a distant second--playback software to see what your music sounds like. Where Finale comes as a final product for your score, it shouldn't get the last word on how the piece sounds.
This brings up another point: the craft of composition. You said in the part I quoted above that Finale made you mad and you need a real cellist to inspire you. When I started composing before computers were mainstream and notation software existed, I had to either meet with an instrumentalist or read a book and study the instrument I was to compose for. You even mentioned that you don't know if certain bowings or intervals are possible to even play on the cello. What in the heck is the poing of writing a piece for an instrument while knowing you might be writing something that is impossible to play? If you are writing electronic music and it sounds like a cello, then do whatever you want. But if you want a piece for cello to be played by a real cellist, you need to understand the craft of composing for that instrument; and don't leave it up to Finale to teach you that!
