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I wrote this piece as part of a video game soundtrack. The game was never finished, but there's no reason that the music should go to waste. For this piece the game designers asked me to come up with something dark and mysterious that could be played as background while the game characters are traveling through a cave. They liked the first movement but wanted something more haunting, so I came up with the second movement.
Both movements are based on a 12-tone (dodecaphonic) line, with only minor deviations, including an obvious whole tone passage in the first movement.
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