Thanks for the comments. There was certainly an attempt at creating something sort of retro feeling as it was a 2d game, though not quite either. "Opening" is probably the most "bland" of the compositions, though I did like the motific variations it carried throughout (though some of them ending up sounding Zelda-ish as you said haha).
Unfortunately, the game didn't quite come together in the end (pretty much just ended up being a test room, or a so-call "test of experimental gameplay"

), so a lot the music wasn't really even used for the given purpose. And uh... I'd feel kind of bad showing people it, so there

.