i made the music in this matrix film cue , its around 1:05 seconds , hope you like it
i used : sibelius , EWQL , Reaper , Cool edit pro
Here's the link for the video :http://www.youtube.com/watch?v=qTqBMoKvWrs
Matrix scene
7 replies to this topic
#1
Posted 04 April 2010 - 03:30 PM
#2
Posted 05 April 2010 - 02:55 PM
Pretty good.
At the "oh shit" part, I think a break/pause would be more effective, and then going to straight to the fight music.
The music is tense, but I don't think it really fits the scene. I can see maybe an army marching up to battle. Might be because I'm too familiar with the techno sound track.
At the "oh shit" part, I think a break/pause would be more effective, and then going to straight to the fight music.
The music is tense, but I don't think it really fits the scene. I can see maybe an army marching up to battle. Might be because I'm too familiar with the techno sound track.
#3
Posted 05 April 2010 - 03:16 PM
maybe ur right about the"oh shit " part . as for the music itself , i find that it fits good , but i respect your opinion:) .
#4
Posted 06 April 2010 - 06:24 PM
Not bad, abd_zibdeh,
I think the main thing you wanna watch out for is that the music doesn't get in the way of the images. I felt it was a problem when the S.W.A.T team was coming in. If you listen to the original music, which I'm sure you have, it's all percussion somewhere in the background and midground. It never gets in the way of the action. In fact, there's no music at all for a few seconds when Trinity and Neo start to get shot at.
The second string entry at 0:12 sounds a little out of time with the first one. The strings at 0:19 sound very synthetic. The issue is that you're repeating the same note at the same velocity. Change the velocities up. Try giving make a phrase that gradually gets louder. I think you're also trying to do octaves but you haven't edited the velocities properly to make it sound realistic. Listen to a piece with fast 16th note octaves. I'm sure Mozart wrote a symphony that does that (maybe Symphony no. 40?) Listen to the how the upper notes sounds compared to the bottom ones. Which one's louder? How much louder? This is just a guess but are the bottom and top notes in that phrase overlapping? If they are, shorten them so that they aren't. Again, do it for the sake of realism but for clarity as well.
I do like how you synced up the first hit with the change in music. Very solid.
Is it possible to find this clip without music? The original percussion distracts us from your material.
In regards to stopping the music at the first hit, the movie does it, but it doesn't mean you have to. I thought it worked fine without the gap.
Nice work, abd_zibdeh. Keep practicing making your strings sound more realistic. EWQLSO Gold is a great library so I'm sure you can get much more out of your samples.
Peace on Earth,
-John
I think the main thing you wanna watch out for is that the music doesn't get in the way of the images. I felt it was a problem when the S.W.A.T team was coming in. If you listen to the original music, which I'm sure you have, it's all percussion somewhere in the background and midground. It never gets in the way of the action. In fact, there's no music at all for a few seconds when Trinity and Neo start to get shot at.
The second string entry at 0:12 sounds a little out of time with the first one. The strings at 0:19 sound very synthetic. The issue is that you're repeating the same note at the same velocity. Change the velocities up. Try giving make a phrase that gradually gets louder. I think you're also trying to do octaves but you haven't edited the velocities properly to make it sound realistic. Listen to a piece with fast 16th note octaves. I'm sure Mozart wrote a symphony that does that (maybe Symphony no. 40?) Listen to the how the upper notes sounds compared to the bottom ones. Which one's louder? How much louder? This is just a guess but are the bottom and top notes in that phrase overlapping? If they are, shorten them so that they aren't. Again, do it for the sake of realism but for clarity as well.
I do like how you synced up the first hit with the change in music. Very solid.
Is it possible to find this clip without music? The original percussion distracts us from your material.
In regards to stopping the music at the first hit, the movie does it, but it doesn't mean you have to. I thought it worked fine without the gap.
Nice work, abd_zibdeh. Keep practicing making your strings sound more realistic. EWQLSO Gold is a great library so I'm sure you can get much more out of your samples.
Peace on Earth,
-John
#5
Posted 07 April 2010 - 12:48 PM
thanks john for the comment , ur right about the hit points i think i could have done much better , but i had fun doing i and im learning from my mistakes
i did overlap them , im not that familiar with changing velocities im still learning hopefully each piece ill get better
.
i did overlap them , im not that familiar with changing velocities im still learning hopefully each piece ill get better
#6
Posted 07 April 2010 - 06:51 PM
You should be able to change the midi events in the Midi Events list or in a piano roll window where it displays all the midi events and their velocities.
For the overlapping string octaves, shorten them so that they don't overlap anymore.
You have the right idea, abd_zibdeh. You're only gonna get better at composing by composing a lot.
Peace on Earth,
-John
For the overlapping string octaves, shorten them so that they don't overlap anymore.
You have the right idea, abd_zibdeh. You're only gonna get better at composing by composing a lot.
Peace on Earth,
-John
#7
Posted 08 April 2010 - 09:41 AM
thanks again for the comment John
Peace
-Abd
Peace
-Abd
#8
Posted 10 April 2010 - 03:02 AM
Hi abd_zibdeh:
I quite like the work you've done on this. It has been reasonably orchestrated, and realism will come with time as you use the DAW more. However, I also think that the first hit though needs a little more distinction. In its current state, all you did was increase the string volume and pitch. I would have either had no music/cymbal roll or a more action orientated section building up and peaking at the end of the first hit.
I also agree with John that at times, the music intruded a little into the film. However, the orchestration was solid, and I look forward to seeing you progress
I quite like the work you've done on this. It has been reasonably orchestrated, and realism will come with time as you use the DAW more. However, I also think that the first hit though needs a little more distinction. In its current state, all you did was increase the string volume and pitch. I would have either had no music/cymbal roll or a more action orientated section building up and peaking at the end of the first hit.
I also agree with John that at times, the music intruded a little into the film. However, the orchestration was solid, and I look forward to seeing you progress
Try this: http://www.wesnoth.org/ for the ultimate TBS experience, with awesome music too!! :D
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