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Nocturnal creatures on hunt.

 

A music I made for a scene on my game where the player walks through a forest in the night.

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It's nice. The trouble is that if there is no video o movie at sight, the music becomes monotonous since the chord progression is simple and repetitive.

The sensation of walking is good.

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I'll add more variations if I feel creative. The music meant to be a "space filler" and must be faint and barely noticeable so the player isn't distracted.

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I'm pretty much with Luis here. I do quite enjoy the atmosphere you provide the listener; that really is good. But as a standalone track, it may lack the impact you wanted.

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I can hear what you trying to accomplish here but I think it deserve more eerie sound effects that really send chills down someone's spine.

Edited by LostSamurai

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