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Hi, I'm new. I'm currently composing a soundtrack for a video game in early development, and I've started a new composition and completed the rough draft for the climax of the song. If there are any suggestions of anything I should tweak, I'd gladly hear it.

I plan to add some sort of percussion

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17 hours ago, Tónskáld said:

It's difficult to evaluate without some other passages for contrast, but it sounds really fast and exciting! I like the use of the arpeggiated strings against the brass chorale—very effective and full of drama! Looking forward to hearing the rest of it!

 

Thanks, I decided to add a transition at the end of the mid part so it can go into a more calm, traditional setting. I also added drums to build hype a bit.

Is the transition too sharp? I want to make sure it isn't rough to listeners

(Deleted file, apparently the sound messed up. It'll be back in a bit)

Edited by Hergusbergus
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This is the best I could get without much static. Here:

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Third Version. I wonder if the build up is okay? Feedback is most welcome

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14 minutes ago, SilverWolf said:

sounds epic, what strings were you using?

 

EWQL's Hollywood Strings Diamond if talking about orchestra, and EWQL's Silk if talking about the Chinese instrument.

 

(Note: Converting WAV to MP3 makes the music sound bad but it's the only way I can actually post here.)

Edited by Hergusbergus
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7 minutes ago, SilverWolf said:

Do you run a lot of EW libraries?

 

I always use Hollywood Strings, Hollywood Brass, Hollywood Percussion, and most times Stromdrum 3 for the 'Lord of Toms' instrument. Recently I've also been using Silk for my current composition.

Edited by Hergusbergus
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  • 3 weeks later...

Finally found out how to fix the audio and also gave the song an unfinished beginning. There will be a better transition from beginning to middle, don't worry.

Edited by Hergusbergus
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