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My attempts at Orchestration...

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Hi everyone!

I'm kinda new to this board so i'd just like to post some of my work.

I've been composing around a month, i'm just wondering how i'm doing.

Here's a links to a few pieces, but there are a list so you can listen to more if you want. All the pieces are the about the same 'subject', so you can hear recurring themes. Comments about the pieces are there in the link, so i don't have to put it here.

"Heading Out"

"A Dream of War"

"Crystal Citadel"

"Melker Fights"

"Main Theme"

"Inside the Celsa Facility"

So there are some...any comments would be wonderful!

Thanks in advance for listening!

Well I don't have time to listen to all the stuff, but I had a listen to two of the pieces:

Crystal Citadel and Melker Fights.

My comment for Crystal Citadel is that for a piece that only features one mood, it's possibly too long.

It's probably not though.. just my tiredness speaking.

Melker Fights: it seems less well put together than Crystal Citadel.

The fight mood you made was good, very epic. However, there seem to be too many "peaceful interludes" amongst the grand fighting music.

While some of these are neccesary, i feel you have too many of them.

On the whole, it's pretty good stuff - enjoyable.

  • Author

Thanks for the comments!

I do agree that Crystal Citadel does go on for a too long. I will look at the length and see what I should cut.

The only thing i was worried about, since i composed it with game music in mind, that if it was too short...since game music loops, it would get too...just two segements.

For "Melker Fights" I think i will cut down some of these interludes. They're put in there for a specific part of the novel, but for a listening expierence it wouldn't make much sense. Again i was afraid, since i wrote it like game music, that when it loops, the constant barrage of loud fight music might get tiring...since it loops :D So i put a few more interludes in.

But since my music doesn't ahve any visual representation, or something to go along with, on a pure listening experience i will try and cut some stuff down.

Thanks for the comments, keep em coming everyone!

Sorry, but due to the fact that I'm on dial-up, I only had time to download one song; Heading Out.

The beginning starts very nice, but I feel that the development of the piece is somewhat stifled, since there never really seems to be a real melody except the guitar vamp that continues in the background. Above it, it seems like you just started adding layers of improvisation on top. While this may not be a bad thing, I think it makes this piece seem a bit unfocused and somewhat rambling in my opinion. Also, I feel that the piece is somewhat stuck to the ground, since when the bass enters, it is stuck in pedal, and the entire song never moves and stays stagnant. But I still think that it's a great little song to listen to, and definitely love the groove that you set up with the guitar and cabasa (It sounds like one, or maybe maracas.)

Good work!

  • Author

Thanks for the comments! I really apprietiate any feedback.

Yes...I'm self-aware that some of my songs really don't go...anywhere. And yes, most of this song was improvised, except for the guatar and shakers :D. I improvised cause i wanted to get a very, carefree feeling, like you don't know what's going to happen next. My concern was to try and make it listenable for...a long period of time, since this one also steers toward game music more than film music (i.e. A Dream of War).

Awesome advice though, i'm certainly gonna have a lot of ideas to refine the piece.

But what do you mean by the bass is stuck in pedal. I'm new to all this so i'm kinda iffy on vocab.

I had a melody in this piece before but thought it stuck out too much and removed that carefree feeling or 'what note next?" feeling that i wanted to get.

Thanks for the feedback, i'm defieniety gonna go back and see what i can do with it. I might put the melody back in with a different instrument.

By pedal, I mean that it may move chord progressions in other parts, but the bass line stays on the same note. Thus, the song is at a pedal point, where the bass line stays the same, no matter what happens on top.

I think the best example I can think of is a song called "Jump" by Van Halen. The first few measure display this very well.

  • 3 weeks later...
  • Author

Ohh okay.

Anyone else have any comments?

Shamelss BUMP :thumbsup:

  • 2 weeks later...

dude, your music sounds very honest... i hope u find yourself in music the way u want... your musc has soul and that´s what matters... keep it up...

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