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Miniature Soundtrack

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Here's something I just got back from finishing - a short sound a video game to be done within the span of 48 hours (I just got back home now, worked on this thing nearly a day straight with no sleep). You may be able to tell that I've sorta cut corners, using more loops and automated sequences than I'd normally do; Still, the end result isn't too bad at all. You might be able to guess the theme of this contest, as two of the pieces are sort of remixes/arrangments (though one is rather obscure).

48-Hours-08 eSnips Folder

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Whoops, looks like I was a bit too disoriented when I posted this :blush:. Reall should've been in the the "Incidental" forums, as there's nothing too experimental about these.

I liked the electronic ones. Quite a lot of intricate blips and blops which help achieve that retro, nostalgic feel. ;)

I found "Opening" slightly harmonically bland, but perhaps this is the case to ensure it remains sufficiently in the background.

A few pleasing Zelda-like elements knocking about.

Do we get a link to the game itself, by the way?

  • Author

Thanks for the comments. There was certainly an attempt at creating something sort of retro feeling as it was a 2d game, though not quite either. "Opening" is probably the most "bland" of the compositions, though I did like the motific variations it carried throughout (though some of them ending up sounding Zelda-ish as you said haha).

Unfortunately, the game didn't quite come together in the end (pretty much just ended up being a test room, or a so-call "test of experimental gameplay" ;)), so a lot the music wasn't really even used for the given purpose. And uh... I'd feel kind of bad showing people it, so there :P.

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