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Finale: Accelerando And Rallantando: Help


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Hi all

With Finale I'm fighting against "Accelerando" and "Rallentando". I'm not able to make it performing these commands.

I tried to see all the math stuff related the curve etc. I'm perhaps stupid but I'm not able to make perform it.

I never understood the "level ratio" or the meaning of the curve (I ask myself if there was not a simpler method). I just tried to exasperate the data in order to listen to effective accelerandi.

I followed the manual etc

Results: nothing, zero, null. Not any variation in speed. The execution is always constant

It really drives me crazy (with a lot of bad words)

Could you please help me?

P.S. I edited this topic in order to correct a mistype in the title but I was not able. It is "Rallentando" and not "Rallantando"

Edited by Tiziano
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And all other expressions, and dynamics execute correctly?

It should still accel even if you don't put a tempo marking for it to go up to - is your Human Playback on? :P

The Human Playback is On. I tried also to activate it by clicking on the little loudspeaker and to tell to program to use HP.

The Accel. and Rit. are managed very badly for such Software.

The other expressions are working let's say "good". NOT in a satisfying manner, but good. there are many little issues i mange with turns around, but Accel. and Rit. are really bad.

I give an example of expressions working approximately:

you assign PP in a measure. the after 2 measures you put FFF. In between you put the Crescendo. In this manner musicians and conductor know good what is the start dynamic and where is should go. After 2 measure from the FFF you put the mF and in-between you declare the Decrescendo.

What the program does:

from PP it increases the sound level. 1 instant before the FFF at once it put FFF immediately afterward it goes in PPP then immediately goes to FFF again and descend til the PP.

""""""" fantastic """"""!! :veryunsure: :closedeyes:

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Hehe, "sounds about right!"

You're better off uploading your score in a DAW if your goal is correct playback.

even a DAW will play wrong, if the "minds" created that DAW think in the same way of Finale's programmers. My goal is to listen to my pieces as they should be (I can't play every instrument at the same time), to have an idea upfront any execution (whenever I will have one. I need to be lucky also :D ). Of course with an acceptable approximation. But now Finale shows all its limits.

Thanks to the suggestions I had here, thus thanks to you all, I got some further "turn around". But let me tell please state, that there are too much turns around for a program so (in theory) evolved and not certainly free :)

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That's not really the case, though. The DAW is designed with a different purpose in mind, compared to Finale. For example, I use Cubase, and you can edit all of the MIDI data set by Finale, in order to get the quality playback you're looking for, and more...not to mention much greater control over the VSTs you're using, in order to really express their capabilities, as well as your own...

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That's not really the case, though. The DAW is designed with a different purpose in mind, compared to Finale. For example, I use Cubase, and you can edit all of the MIDI data set by Finale, in order to get the quality playback you're looking for, and more...not to mention much greater control over the VSTs you're using, in order to really express their capabilities, as well as your own...

i will try to use this feature with Nuendo. The "MIDI" stuff is the only one part I used very rarely almost never. But be sure i'll follow your indication to see what I can do with MIDI.

Still I ask myself, at this point, what's then the purpose of Finale <_< :D if till now these arguments are covered by issues with it.

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