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Temple of Codex (temple of code) game track

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Finished this track recently for fun after creating a visual in my head of an ancient temple but inside a code of some kind. The first half is the normal track while the second half is battle track when an enemy is encountered. Enjoy!

 

 

Hey @Gabriel Carlisle,

On 1/31/2024 at 1:09 PM, Gabriel Carlisle said:

The first half is the normal track

I like the beginning with a more mysterious sound with the electronic music. The repeated patterns create a somewhat primitive mood of an ancient temple. I like how you invite the marching rhythm alongside the hook at the beginning too. I think the contrast of the two halves is not really big and you may include more agitated mood in the second half!

Thx for sharing!

Henry

 

  • Author

thanks for the feedback! I totally agree that the second half needs more to it.

  • 2 weeks later...

Really enjoyed the beginning, etheral.

Some castle in the Sky Vibe.

You love hisaishi dont you?^^

The battle track is fine but maybe too static and repetitive because of the same used chords and no Big changes on the syncope.

The bass Line is cool

  • Author
2 minutes ago, Louis dB said:
3 minutes ago, Louis dB said:

You love hisaishi dont you?^^

yes I absolutely love his works. This one was more so inspired by Keiichi Okabe. But thanks!

  • 4 weeks later...

As background music it works, even though it seems to repeat the same chord progression for the entirety of the track.  But I guess that's a requirement of a track that's a good candidate for being programmed in layers according to what's happening in the game (where I guess the added percussion which adds intensity can be unnoticably brought into it when the player encounters the boss/battle).  Great job and thanks for sharing!

Peter

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