January 31, 20242 yr Finished this track recently for fun after creating a visual in my head of an ancient temple but inside a code of some kind. The first half is the normal track while the second half is battle track when an enemy is encountered. Enjoy! 21 Temple Codex.mp3
February 1, 20242 yr Hey @Gabriel Carlisle, On 1/31/2024 at 1:09 PM, Gabriel Carlisle said: The first half is the normal track I like the beginning with a more mysterious sound with the electronic music. The repeated patterns create a somewhat primitive mood of an ancient temple. I like how you invite the marching rhythm alongside the hook at the beginning too. I think the contrast of the two halves is not really big and you may include more agitated mood in the second half! Thx for sharing! Henry
February 2, 20242 yr Author thanks for the feedback! I totally agree that the second half needs more to it.
February 11, 20242 yr Really enjoyed the beginning, etheral. Some castle in the Sky Vibe. You love hisaishi dont you?^^ The battle track is fine but maybe too static and repetitive because of the same used chords and no Big changes on the syncope. The bass Line is cool
February 11, 20242 yr Author 2 minutes ago, Louis dB said: 3 minutes ago, Louis dB said: You love hisaishi dont you?^^ yes I absolutely love his works. This one was more so inspired by Keiichi Okabe. But thanks!
March 9, 20242 yr As background music it works, even though it seems to repeat the same chord progression for the entirety of the track. But I guess that's a requirement of a track that's a good candidate for being programmed in layers according to what's happening in the game (where I guess the added percussion which adds intensity can be unnoticably brought into it when the player encounters the boss/battle). Great job and thanks for sharing! Peter
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