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Game soundtrack

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I'm in a game developers' club here at school, and in the group I'm working with, I'm doing the sound stuff. This includes writing the incidental music and theme. Before I continue, here are links to mp3 files of what I have written so far:

Theme (Brass)

Woodwinds

Strings

Anyway, basically, these are supposed to be more or less like normal compositions, as long as they're not too distracting from the game. The game itself is pretty tame, but that's not my area. I figured that to start with I would use a different ensemble for each piece to force me to give it some variety, so that's what the titles mean; I don't have actual titles. The brass one is supposed to be the theme music because when I wrote a sample piece for the guy in charge he said he liked "the trumpety bit near the end" for the theme.

As for what I'm looking for, I guess I'd just like feedback from people who actually know what they're talking about, because the rest of the team thinks it's pretty good, but by their own admission know absolutely nothing about music. Personally, what I think is that the brass one is decent, but could be better. I think the woodwind one is probably crap, but I don't know if I should try to fix it up or just start over, or maybe it's actually better than I thought and I'm just not capable of accurately judging woodwind pieces (I play trombone, and used to play violin). The string piece I also think is decent, but there is a measure at the end that I need to fix; you'll probably hear which one I'm talking about. Please, anyone confirm or deny my suspicions or in some way provide feedback about this stuff. Thanks.

What sort of game is it? The music sounds fairly original so I am having trouble imagining the type of game....

- The brass one is the best I think. Original (compared to most brass themes I have heard) and doesn't repeat itself too much.

- I don't think the woodwind is that bad. It's actually quite pleasant.

- Sorry I don't like the string piece as much. Sounds kinda sad and mopey... Maybe ok as background music though.

  • Author

It's a serious game (the title of our thread in our club's forum is The "Serious" Game), but I'm not really sure how to describe it very well. We haven't been able to come up with a name yet, so that should tell you how much we know about it. I'm not sure what exactly you mean by original, but all the music was composed solely by me with (hopefully) no specific influences other than simply the sum of all the music I've ever listened to. As for the string one being "sad and mopey", I am trying to get some variety going because we're not sure yet exactly what will be needed, so I don't think that's necessarily a bad thing.

The brass piece was pretty good. It seemed like a stereotypical brass piece to me, but I don't know about it being in a serious game. I would need more details.

I wasn't satisfied with the woodwind piece. It sounds like a baroque piece in just about every way. It doesn't make me think of a serious game either. In fact, it makes me think of Chibi Robo, for any of you gamers who may have heard of it. :D

The string piece was different altogether. I could see this being a sad moment.

I notice that in all of your pieces it feels like the melody is wandering around, not quite sure of its purpose. Either that or I personally can't identify one.

  • Author

It seems there is a misunderstandnig, but by "serious game", I meant more along the lines of "educational" rather than "epic". Sorry about that.

The strings do seem quite different than the other two, both of which have a very lighthearted air. If by educational, you mean it's intended for kids, I think those two are going to work well. the third one does seem the most aimless to me, but it's okay if that's what you want- open ended games almost need aimless muisc. That one sounds like it could be a dream sequence or the ending of something (not a very happy one).

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