January 14, 20188 yr If I composed this for an 8-bit-styled action-platforming game (Super Mario or Mega Man...), and if the background was a large city (i.e. Seoul, San Francisco, Taipei), here's what I'd compose. Swingin'. I actually thought of this as a Mega Man level where Mega Man actually takes out the evil robots in this city background. Edited January 14, 20188 yr by Arthur1124
January 20, 20188 yr It certainly does sound like Mega Man from the vibe. It's a short, but nice little loop. I would encourage the departure from guitarmony so much, since I can tell you're capable of polyphony, but it's good.
January 20, 20188 yr Author 45 minutes ago, Monarcheon said: I would encourage the departure from guitarmony so much, since I can tell you're capable of polyphony, but it's good. What do you mean "guitarmony"?
January 20, 20188 yr Thirds and sixths. Like I said, there's enough variation in the held notes to suggest polyphony where this isn't a problem.
January 20, 20188 yr Author 11 hours ago, Monarcheon said: Like I said, there's enough variation in the held notes to suggest polyphony where this isn't a problem. I'm... still not quite sure what you mean with "enough to suggest polyphony where this isn't a problem". I'm sorry, but could you clarify?
January 20, 20188 yr You have a substantial amount of harmony of the melody in thirds and sixths. Having this be your only source of harmony would irk me a little bit, but at the ends of your phrases you carry on your suggested voice leading in the bottom part which makes it sound more continuous, which is a good counterbalance to the constant harmony.
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