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Showing results for tags 'graphic score'.
Hi all, I’m looking for composers to contribute graphic scores for a score exchange project. Participants will upload graphic scores and there will be an open invitation for musicians to respond with an audio recording of their own personal interpretation of the score. Submissions should be for open instrumentation only (for any number of instruments), and not for specific instrumentation. You are encouraged to consider shape, colour, size, placement, words etc. Responses may be wide ranging - from digital art, to abstract painting, and video score/animation. Graphic notation can give a voice to musicians who find traditional notation limiting yet have the desire to express themselves through composition. Submission is open to anyone who is interested, not just professional composers. This online space will present opportunities for musicians and amateurs to interact and collaborate virtually. A driving motive behind the project is to bring people together in the time of social isolation. If you feel you need some inspiration, this article is a great place to start: https://www.theguardian.com/music/gallery/2013/oct/04/graphic-music-scores-in-pictures Alternatively, some examples of text scores if this is more your thing: Yoko Ono’s Grapefruit, George Brecht’s Water Yam Pauline Oliveros’ ‘Sonic Meditations Here is a link to the Google Form: https://forms.gle/eVyAo1e6UP1XQqmcA Thanks! Eliza 😊
Hi all, This is something I've been working on for my composition lessons. The goal is for it to be a piece that could be played fairly easily by people who don't really know how to play the instruments involved (although I hope it would be fun for professional kalimba and ukulele players as well). If you're interested in playing it, just let me know. I'd love to get some feedback on how well the score communicates.
HighC is a graphical music creation tool (http://highc.org) . It is a synthesizer, a sequencer and a mixer. Its goal is to make music composition as simple and direct as sketching. It can be downloaded here. In HighC, you draw sounds on a continuous time-frequency diagram that looks like a musical score. You use purely graphical operations (such as move-resize, copy-paste, group…) to produce rapidly complex audio effects or full compositions. HighC draws on 20 years of a world class user interface design experience to provide immediate usability. Complete novices and children understand its base features in a matter of minutes. For instance, novices have used it to create original and unique ringtones and fun “audio pictures”. HighC is foremost a tool of choice for musicians who look for new sound effects or for an alternative approach to music composition. Its integrated interface encompasses the role of synthesizer, sequencer and mixer. The simple and unified synthesis model underpinning HighC gives access to the most common sound synthesis techniques in a graphical, intuitive and uniform framework: Additive synthesis, Waveshape, various noise-based models, but also FM synthesis, Ring modulation and granular synthesis... This tool is inspired from Iannis Xenakis' UPIC work of the 70's-90's. As an experimental instrument designed to allow easy exploration of new music vocabularies, HighC is a vector of choice to give rise to a musical project on its own. I learned only recently of this forum, but if there is interest, I could sponsor some "best graphical scores" competitions to raise interest for Xenakis vision in this forum...