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Showing content with the highest reputation on 03/13/2026 in all areas

  1. I have just updated the post - up to 13 themes now!!!
    2 points
  2. I made these 13 mock-ups on 13 themes from Final Fantasy VI intending to use them to familiarize myself with the themes in preparation for writing a big variations piece based on them. At first, I only intended to write variations on the "Returner's Theme" but it soon ballooned out of control as I noticed how many of the themes in the game are inter-related thematically and so I had to include more. I am posting the themes here with PDF scores for your perusal in the order in which they appear in the game (but I group them according to theme groups that are most related to each other). Also, here are the links to the original tracks on YouTube: Omen 3 - This is the title screen version of Terra's Theme. Terra's Theme - Terra is the main protagonist in the game. A half magical being (esper) half human. The empire takes advantage of her magical powers. The Awakening - also based on Terra's Theme, this music plays when Terra awakens after getting her slave crown removed. Disaster/Metamorphosis - this is also based on Terra's Theme. It plays when there's a disaster and Terra transforms into her esper form. Save Them!/Protect the Espers! - this is also based on Terra's Theme. Plays during an escape sequence or when fighting the Empire's soldiers as they try to gain access to the espers. Fight Theme Troops March On - this is the first theme in the Empire's Theme group. Plays when Kefka and his soldiers are marching towards Figaro Castle. Martial Law - plays in town when the empire occupies it. The Gestahl Empire - final theme in the Empire's Theme group. Plays when the Imperial capitol of Vector is set on fire by the espers. Kefka's Theme - Kefka is the evil antagonist who overthrows the emperor to gain ultimate power and lead the world into ruin. Mt. Kolts Returner's March - The Returner's are an organization that is trying to resist the evil empire and Kefka and Emperor Gestahl. Magitec Factory - In the Imperial capitol of Vector, the empire has constructed a factory to create Magitec armor granting magic power to those wielding it. To go to the thread where I wrote my own original music based on these themes go here:
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  3. So very Nice to see even Admin, contribute Content, with such a High Degree of Contemporary Quality.
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  4. Good for you! I'm too embarrassed to share my earlier works lol
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  5. Thanks for the comment! I’m sure there could be plenty of changes to do, however, this work was one of my earlier attempts at writing for the orchestra. A time before I got any composition feedback from any mentors. I thankfully won a competition and spent a week working with composer Robert Bradshaw. During that time, he gave me tips on voicing, orchestration, and understanding tessitura. My rewrite was not to completely redo the work but polish it with the new information and techniques I learned. So, while I appreciate the feedback, I will not be rewriting certain spots in the work as I still want to keep it as is to show my growth overtime.
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  6. A very short thought, or a bubble. A fleeting moment. Built around a Csus2/F# to Cmaj9(add13). That's it. Just a moment. Just this evening. Love me some lydian and b9 and #7 sounds. Acoustic guitar, DADGAD capo 7. šŸ”¹ Quarter-to.mp3
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  7. @therealAJGS WOW! What an improvement! It is night and day. I have no comments on the music as again, I do not know much on what is meant to accompany, but it definitely conveys something dire or thrilling. As a point of enjoyment, I must say there feels like too much distortion in the file. Just about 30 seconds worth of a blurriness that is very overwhelming compared to the literal music. For me, it took my attention away... especially with headphones šŸ˜“
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  8. it sounds like the background music of old PS2 games and brings me back to early 2000s. It sounds playful and fresh. I'm looking forward to hear the full finished track
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  9. I've added another theme to the bunch for a total of 9 themes I'm working with.
    1 point
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