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His Reward

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The first orchestral piece I've composed. It sounds a lot like some sort of film music...I have a score, but not on this computer... I shall post it later!

His Reward

nice piece. love the modal feel of it, especially in the opening. The mid-section is too film-like for my taste ;)

I am looking forward to the score

Hahaha, very enjoyable! I like the modal shift around :52. It does sound like film music, but there's nothing wrong with that. Great energetic ending too.

is the score already available? :D

  • Author

score is uploaded :D

  • 3 weeks later...

I like this. I used to play the Sim City games a lot when I was younger, and this sounds like it could have gone in one of the soundtracks. I like the energy in the piece throughout the piece, but the intro and ending are my favorite parts. I also like the multimeter feel.

I really enjoyed this piece. It is very playful and fun. Your great use of textures and rhythms kept me interested throughout the entirety of the piece. Nice job!

I thought this was an excellent piece. I was intrigued on the 1st, 2nd, and 3rd listens. Very nicely done!

  • 4 months later...

I'm resurrecting this thread. :P

Love it! My favorite modes exploited here. Awesome throughout, and the diminution in the end and the door slam on all the activity really nailed it. Seemed a bit of a sudden start at the top, tho.

-Peter

  • 3 months later...

Wow...Impressive Minimalism here. Good use of style and theme. 10/10

This is very good, is the first time I see the percussions used as I like them, I have insisted in other threads that percussion can add a lot of colorful aspect to a work, congrats.

BTW; what is Slapstick ? the Whip ?

Everything's very fine in here, I just want to tell you, I really really wanted to hear the last D :P

I have said this was nice allready, but I'm going top repeat that :) Love the meter changes, and the modalities.

two questions. There is a section (starting at page 10) where the woodwinds have eight notes for a rather long time. Is this playable, or is maybe some breathing space required? I don't know...

I think you have to hide some dinamics. Like in ms11 1st violin and viola, they have a ff on a rest. This occures quite often. I think this it take control of finales HP? It is how I would do that, but it's the only issue I have with the otherwise neat score.

I love the percussion in this, and the theme itself is really catchy :D Very nice work on this, although I don't have a lot to actually vocalize :\ Sorry about that.

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