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Hi, I've been working on a piece that would theoretically be used at a Visitor Attraction, playing in the background on a continuous loop. I've gone with a sort of tropical / adventure feel that you might see at many family oriented attractions. I'm assuming not many of you have delved into visitor attraction music before, as it is quite niche, so for those who don't know a typically good piece of area music is normally about 30 minutes long, will be able to take place in the background without distracting the listener from what ever it is they're doing, and create a constant atmosphere throughout the loop whilst not feeling stale. Another thing unique about area music is the listener will never listen to it from start to finish, so typically area music doesn't have a discernible beginning, middle or end. These are points I've tried to hit whilst composing this piece. Whether this comes across or not though is a different question. I appreciate this is a very long piece of music so even if you just listen to a few minutes of it or just have it on in the background whilst doing something else, any feedback is much appreciated. Thanks
Hello everyone. My hands are nearly shaking ready to submit this now that I'm done. There's just so much talent on this site that my pieces feel pathetically simplistic and incompetent. I'm pretty self-conscious right now about my music. Even still, please be completely honest with your opinions. I'd love to continuously improve. This is a piece I wrote for an Indie Game named Blades of Orterra. It's a fantasy RPG. Pretty standard stuff. I ended up writing music for the game out of necessity, but digital composition is slowly consuming me. Please have a listen :) This is the first digital piece i have ever composed. It's worth noting that the volume is surpressed during the main chorus/melody in the beginning for some reason. Fixed on my soundcloud version. Any feedback much welcomed!