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Showing content with the highest reputation on 03/20/2021 in all areas

  1. The music of Castlevania has long been an inspiration to me, and I think in this tune I really channeled that energy. Hope you guys like it!
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  2. First off - thanks for listening and reviewing! I was hoping you wouldn't be able to resist taking a look at a full orchestra piece such as this! If I ever want to write something bigger I will have to find clever ways to use the 19 staves I have available to me in the notebook I use for scores. About the tempo - I think it might sound a bit too hurried at 150 bpm (which I guess would make it sound more like a chase scene potentially). This is the tempo at which I imagined it as I wrote it. Also - later in the piece when there's an accelerando coming up to the metric modulation - it would
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  3. Thanks for the appreciation! I used AI to co-compose these stuff. It is based on the neural computer learning. It is similar to the recombinance by David Cope, but he never shared his algorithm. Others, instead, does it! Actually my purpose is not purely commercial. I wish to enjoy, and enjoy other people.
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  4. This is really good, I could definitely see this in a film or video game. I really like the mixed 5/8 - 5/4 feel, and how you changed the rhythmic emphasis (3,2,3,2 vs, 3,3,2,2... etc.), it definitely created an "action-ey" feel. A few thoughts: I think it would sound better if it were a bit faster. I think of 120 bpm being a brisk walk, something like 150+ bpm would be a little more like a chase scene to me. I think the orchestration and dynamics could be more varied, especially in the second half (after A on pg. 15). It seems like the glockenspiel and piccolo dominate this
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  5. Oh I see your point! Yea I also feel it's muddy now and have changed it a little bit. Well for the ending, lemme think about it and leave it open for now. Thanks again!
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  6. Note Wow! These actually sound good and like the composers which they are supposed to imitate! Although I think the one that imitates Bach (on what I'm assuming is supposed to be a lute) doesn't sound very idiomatic for the instrument it was played on. I really like the last one! (The Tchaikovsky inspired one) How did your AI work? I'm assuming you fed the AI some midi data by the respective composer and then what? Did you compose a melody for the AI to base the composition on? How much of this is composing and how much is the AI? Thanks for sharing!
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  7. Hey Peter, I don't really see how this is an embarrassingly long time to write this. I think you managed to create an exquisite piece fairly quickly. I love the rhythmic tactics you used. The jaunty 5/4 rhythms, accelerandos and as you stated the metric modulations were really cool and refreshing to hear. Even though the sound samples don't do this justice, I found myself playing it a few times out of enjoyment regardless. I didn't picture a chase scene, but rather I felt it was reminiscent of video game music...maybe a battle tune or something :P I'm glad you're s
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  8. i have encountered such a phenomenon before. i was writing a piece and every time i got to what i thought would be a conclusion i would hear other things in mind suggest themselves. eventually i was like, can you please stop doing that, i do need to conclude this piece eventually! ideas can sometimes be a bit annoying but i suppose it is better to live with them than live without them.
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  9. Must admit I'm a great fan of model making and aside from scratch building, I've put a lot of work into Sankei papercraft kits (the "Miniturart" architectural ones rather than Ghibli). Plastic kits are good if detail kits are also available (or the kits are very detailed) so one can get down to detailed finishing. Tamiya kits are superb and I wish they'd do a 1/78 SR72. I built the Italeri SR71 (surely one of the most beautiful aircraft ever to enter the skies) but it took a fair bit of work getting everything to fit seamlessly. Here's a pic of a lakeside diorama at twilight I made. This
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